Without Fallout 4's lead level designer Joel Burgess' pet pup, one of the series' most popular characters may not have made a return.
And since Fallout 4's setting is inspired by the actual environments, landscapes, and landmarks that populate Boston, it's sensible to assume that other features in the game have been brought about by ideas from reality as well. Some of Fallout 4's other components are also attempting to be as true-to-life as possible, at least as far as Bethesda has tried to give practically every seemingly extraneous piece of the world a larger purpose by making better loot. For instance, in order to work out the kinks in the action-RPG's first-person shooting segments, the design team enlisted the helping hands of Doom developer id Software for gunplay refinement, which resulted in smoother, and more realistic battle interactions. With its forthcoming release comes a bevy of tweaks and alterations to some of the core gameplay elements experienced in the past installments of Bethesda's wildly popular post-apocalyptic franchise. Beyond the shadow of a doubt, Fallout 4 is one of the gaming world's most anticipated titles of the year.